From bd3da25934de47a9d0ead4836c135fb0fe2a4022 Mon Sep 17 00:00:00 2001 From: "John \"Elwin\" Edwards" Date: Mon, 10 Aug 2015 20:39:40 -0400 Subject: [PATCH 1/2] Advanced Rogue 7: rearrange messages from potions of food detection. The message about detecting food now appears before the food symbols are displayed. I think this is closer to the original behavior. --- arogue7/potions.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/arogue7/potions.c b/arogue7/potions.c index ab3da18..79982b0 100644 --- a/arogue7/potions.c +++ b/arogue7/potions.c @@ -662,6 +662,7 @@ bool is_potion; if (show) { if (is_potion) p_know[P_FFIND] = TRUE; msg("Your nose tingles."); + msg("You sense the presence of food on this level."); waddstr(msgw, morestr); clearok(msgw, FALSE); draw(msgw); @@ -669,7 +670,6 @@ bool is_potion; msg(""); overlay(hw,cw); draw(cw); - msg("You sense the presence of food on this level."); } else msg("You have a strange feeling for a moment, then it passes."); From 231295a1ab81e67372bd4cc2ffb435c08698a694 Mon Sep 17 00:00:00 2001 From: "John \"Elwin\" Edwards" Date: Sat, 22 Aug 2015 10:55:53 -0400 Subject: [PATCH 2/2] Advanced Rogue 7: rename magic users to magicians. Class names with spaces in them confuse anything that parses the logfile. The documentation does refer mostly to magicians. --- arogue7/rip.c | 2 +- arogue7/rogue.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/arogue7/rip.c b/arogue7/rip.c index a6d5f40..64ecc9a 100644 --- a/arogue7/rip.c +++ b/arogue7/rip.c @@ -838,7 +838,7 @@ total_winner() addstr("Dungeons of Doom alive. You journey home and sell all your loot at\n"); addstr("a great profit and are appointed leader of a "); switch (player.t_ctype) { - case C_MAGICIAN:addstr("magic user's guild.\n"); + case C_MAGICIAN:addstr("magician's guild.\n"); when C_FIGHTER: addstr("fighter's guild.\n"); when C_RANGER: addstr("ranger's guild.\n"); when C_CLERIC: addstr("monastery.\n"); diff --git a/arogue7/rogue.c b/arogue7/rogue.c index 0bd8fd7..c9897df 100644 --- a/arogue7/rogue.c +++ b/arogue7/rogue.c @@ -160,7 +160,7 @@ struct character_types char_class[NUM_CHARTYPES] = { { "fighter", 80, 1310720, 12, 10, 30, 2, 1, 2 }, { "ranger", 140, 2293760, 8, 10, 20, 2, 1, 2 }, { "paladin", 120, 1966080, 10, 10, 23, 2, 1, 2 }, -{ "magic user", 130, 2129920, 6, 9, 18, 2, 1, 5 }, +{ "magician", 130, 2129920, 6, 9, 18, 2, 1, 5 }, { "cleric", 110, 1802240, 8, 10, 19, 2, 1, 3 }, { "thief", 75, 1228800, 6, 10, 25, 2, 1, 4 }, { "assassin", 85, 1392640, 6, 10, 25, 2, 1, 4 },