From 366f2a27a8dde92d68fb4c414e0f44b11cf5302e Mon Sep 17 00:00:00 2001 From: "John \"Elwin\" Edwards" Date: Tue, 30 Jun 2015 15:32:32 -0400 Subject: [PATCH] arogue7: fix messages from potions of food detection. Updates to the screen took place in the wrong order, causing messages and "--More--" prompts to be hidden before they could be seen. There are probably similar bugs caused by other items. --- arogue7/potions.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/arogue7/potions.c b/arogue7/potions.c index eafea60..ffd1b4d 100644 --- a/arogue7/potions.c +++ b/arogue7/potions.c @@ -662,14 +662,14 @@ bool is_potion; if (show) { if (is_potion) p_know[P_FFIND] = TRUE; msg("Your nose tingles."); - msg("You sense the presence of food on this level."); waddstr(msgw, morestr); clearok(msgw, FALSE); draw(msgw); - overlay(hw,cw); - draw(cw); wait_for(' '); msg(""); + overlay(hw,cw); + draw(cw); + msg("You sense the presence of food on this level."); } else msg("You have a strange feeling for a moment, then it passes.");