srogue: add support for SAVEDIR

This commit is contained in:
John "Elwin" Edwards 2010-11-25 17:28:29 +00:00
parent ce4b930551
commit 20d469d64f
5 changed files with 91 additions and 22 deletions

View file

@ -37,6 +37,9 @@
#include "rogue.ext"
#define SCOREFILE "/usr/local/games/roguelike/srogue.scr"
#define SAVEDIR "/usr/local/games/roguelike/sroguesave/"
struct termios terminal;
main(argc, argv, envp)
@ -71,12 +74,17 @@ char **envp;
playgid = getgid();
/* check for print-score option */
#ifdef SCOREFILE
strncpy(scorefile, SCOREFILE, LINLEN);
scorefile[LINLEN - 1] = '\0';
#else
strcpy(scorefile, homedir);
if (*scorefile)
strcat(scorefile,"/");
strcat(scorefile, "srogue.scr");
#endif
if(argc >= 2 && strcmp(argv[1], "-s") == 0)
{
@ -105,6 +113,20 @@ char **envp;
time(&now);
lowtime = (int) now;
#ifdef SAVEDIR
if (argc >= 3 && !strcmp(argv[1], "-n")) {
strncpy(whoami, argv[2], LINLEN);
whoami[LINLEN - 1] = '\0';
use_savedir = TRUE;
if (snprintf(file_name, LINLEN, "%s%d-%.10s.srsav", SAVEDIR,
playuid, whoami) >= LINLEN) {
/* Just in case it doesn't fit */
strcpy(file_name, "srogue.save");
use_savedir = FALSE;
}
}
#endif
/* get home and options from environment */
if ((env = getenv("HOME")) != NULL)
@ -120,13 +142,15 @@ char **envp;
if ((strlen(home) > 0) && (home[strlen(home)-1] != '/'))
strcat(home, "/");
strcpy(file_name, home);
strcat(file_name, "srogue.sav");
if (!use_savedir) {
strcpy(file_name, home);
strcat(file_name, "srogue.sav");
}
if ((env = getenv("ROGUEOPTS")) != NULL)
parse_opts(env);
if (env == NULL || whoami[0] == '\0')
if (!use_savedir && (env == NULL || whoami[0] == '\0'))
{
if((pw = getpwuid(playuid)) == NULL)
{
@ -140,10 +164,20 @@ char **envp;
if (env == NULL || fruit[0] == '\0')
strcpy(fruit, "juicy-fruit");
if (argc == 2)
if (use_savedir)
{
/* restore() won't return if the restore succeeded. If
* file_name doesn't exist, it will return TRUE. In that
* case, start a new game. */
if (!restore(file_name, envp))
exit(1);
}
else if (argc == 2)
if(!restore(argv[1], envp)) /* NOTE: NEVER RETURNS */
exit(1);
/* START NEW GAME */
dnum = (wizard && getenv("SEED") != NULL ?
atoi(getenv("SEED")) : lowtime + getpid());